Image - 2026-06-09 18:52
Art style: 3D Pixar. Глаз выглядит очень поврежденным, мутным и почти белым. Вид 'из глаз' - почти черный экран с небольшими проблесками света. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Character appearance reference (MUST match exactly): - Скелет Семён: 3D-модель скелета человека с мультяшными, большими и выразительными глаза. Тело имеет полупрозрачный, едва заметный силуэт вокруг костей. Фон чисто белый, студийный. Стиль - реалистичная, взрослый скелет лет 35
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