Image - 2026-06-10 13:21
Art style: 3D Pixar. Высококачественный кинематографический широкий план культового коттеджа Шрека в пышном, туманном болоте на рассвете. Золотой солнечный свет пробивается сквозь древние, мшистые деревья, отбрасывая длинные тени на мутную зеленую воду. Яркая болотная флора и кувшинки окружают мирный деревянный домик. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Character appearance reference (MUST match exactly): - Шрек: Middle-aged male ogre with a large, round face, prominent jaw, and vibrant green skin. He is bald with distinctive trumpet-shaped ears, thick dark eyebrows, a large nose, and warm brown eyes. His body is stout and muscular with a large belly, standing in a relaxed pose with arms at his sides. He wears an off-white, long-sleeved tunic under a dark brown, textured leather vest tied with a string, paired with dark brown pants and simple brown shoes. His expression is friendly and approachable, featuring a slight, knowing smirk.
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