Image - 2026-07-02 17:04
Art style: 3D Pixar. Use the uploaded family reference exactly. Keep all characters, faces, hairstyles, clothing, proportions and colors identical. Do not redesign or replace any character. A cozy modern apartment entryway connected to the living area in warm morning light. Premium cinematic Pixar-quality 3D animation with realistic physically based materials. Near the entrance door stands a loving family of four. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Reference images context (match the visual style and elements from these): - Уютная кухня-столовая (location): Светлый интерьер с оливковыми шкафами, деревянной мебелью и теплым освещением. Пространство дополнено открытыми полками и комнатными растениями. - мама (general): use as visual reference for setting, objects, and atmosphere - звёздочка (general): brand asset — use as visual context - мама (general): brand asset — use as visual context - папа (general): brand asset — use as visual context - девочка (general): brand asset — use as visual context - мальчик (general): brand asset — use as visual context - кухня (general): brand asset — use as visual context
Free to start · Generate videos and images with AI in seconds