Image - 2026-07-07 07:40
Art style: 3D Pixar. A clearly recognizable likeness of Dima — keep their real face shape, skin tone, hairstyle, build and any signature look (hair, kit, number). CHARACTER DIMA: Dima, 27, journalist. Modern Pixar style — soft and refined, no grotesque exaggeration. Smooth stylized textures, warm cinematic lighting, soft subsurface glow. Face: Rectangular with a square jaw and defined chin, giving a resolute look even at rest. Warm medium skin tone with a light stubble. Nose: Straight and expressive, with a clearly defined bridge—strong but not aggressive. Eyebrows: Naturally arched, one slightly higher than the other, giving a perpetually questioning look. Eyes: Warm brown, widely set, slightly downturned at the outer corners. Mouth: Narrow lips with corners slightly upturned in a faint, constant half-smile—his maximum expression of amusement. Hair: Hair: Dark brown, short but with some length on top—approximately 4–6 cm on the crown, slightly shorter on the sides and back. The top is casually tousled, with natural lift and separation—not styled, just left to settle on its own. The hairline is straight across the forehead, with a slight widow's peak. The hair has a natural matte texture—not shiny, not greasy. When he moves his head, the hair follows with a delayed, heavy inertia—it doesn't bounce, it settles. The sides and back are close-cropped but not shaved—about 1–2 cm, blending into the longer top. The overall shape is soft, slightly disheveled, but not messy. The hair falls naturally to the left side of his forehead—a habit, not a style. Clothing: Mustard yellow hoodie (#D4A017) over a dark t-shirt, sleeves rolled up. Dark jeans. Accessories: Only ONE old, worn leather bracelet on his left wrist. Wireless headphones around his neck. Expression: Calm and slightly ironic at rest. He looks like he already knows the ending of the story. Textures: Matte skin with subsurface scattering. Hair with layered, voluminous, natural curls. Lighting: Warm cinematic three-point lighting, soft rim light, gentle ambient shadows Negative prompts: deformed, ugly, grotesque, caricature, poorly drawn hands, extra fingers, floating heads, blurry, low-resolution, photorealistic, hyperrealistic, uncanny valley, horror, anime, 2D, flat shading, NSFW ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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