Image - 2026-07-27 14:05
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright, figure centered on a Barnaul city street with brick buildings, a tram line and birch trees filling the sides. Tyoma is a lean young man in his early twenties, average height, slim build with a slightly stooped scholarly posture. He has a narrow oval face, fair skin, sharp intelligent grey eyes behind thin rectangular glasses, high cheekbones and a faint knowing smirk. Neat short dark-brown hair, side-parted and tidy, with light stubble. He wears a fitted olive corduroy blazer over a grey buttoned shirt, dark slim jeans, and clean brown leather lace-up shoes. One eyebrow raised skeptically, arms crossed, a folded newspaper tucked under one arm. Calm, analytical expression. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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