Image - 2026-07-31 08:14
Art style: 3D Pixar. The same anthropomorphic black car-seat character from the character reference, shown after complete professional restoration. Preserve exactly the same recognizable seat shape, headrest, proportions, black color, facial design, large expressive cartoon eyes and eyebrows as the reference. This is the exact same character, not a new or redesigned seat. The seat is now completely restored: fresh premium black upholstery, perfectly fitted material, neat professional stitching, restored foam and smooth symmetrical shape. No tears, no cracks, no exposed yellow foam, no holes, no stains, no worn areas and no damage. The face remains naturally integrated into the seat itself. No human skin, no human nose, no human lips, no realistic human facial anatomy. The restored seat looks pleased and slightly proud of its new appearance, with bright satisfied eyes, slightly raised eyebrows and a subtle object-style smile. The seat is alone in the witness area of the same elegant warm wooden courtroom. Simple warm wooden wall panels and subtle courtroom architecture in the background. Clean and uncluttered environment. Only the car-seat character is visible. No judge, no owner, no audience, no people, no other characters, no cars, no tools, no shelves, no workshop equipment and no random objects. Static frontal composition, character centered and fully visible, including the headrest, backrest and seat cushion. Cinematic warm lighting, detailed new upholstery texture, soft realistic shadows, high-quality 3D Pixar-style animation, vertical 9:16. No text, subtitles, letters, logos or watermarks. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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