Image - 2026-08-04 16:40
Art style: 3D Pixar. Стиль 3D-анимации Pixar. Красивая свадебная церемония в горах. Тимур (в белой рубашке и брюках ) и Аделия (с зелеными глазами, пухлыми губами, каштановыми волосами, в коротком белом свадебном платье) улыбаются и держатся за руки. В стороне Кирилл (в костюме, светло-русые волосы) стоит один в качестве друга жениха , слегка опустив взгляд с задумчивой, одинокой улыбкой. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Character appearance reference (MUST match exactly): - Kirill: Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright, figure centered with the environment filling the sides. Kirill is a young man in his early twenties with a warm, open face, soft rounded jaw, fair complexion with a light sun-kissed flush, gentle blue-grey eyes, and a bright easy smile with a hint of dimples. His light ash-blond hair is short, slightly tousled and swept aside, with a faint stubble. He has a lean, friendly build of average height, relaxed shoulders. He wears a soft sky-blue cotton shirt with sleeves pushed to the forearms, worn open over a plain white tee, faded slim jeans, and scuffed tan canvas sneakers. He stands easily by a calm blue lakeside at golden hour, reeds and a wooden pier behind him, hands in pockets, glancing warmly toward someone off-frame. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. - Timur: Art style: 3D Pixar. A clearly recognizable likeness of Timur — keep their real face shape, skin tone, hairstyle, build and any signature look (hair, kit, number). Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright and centered — Timur, a lively man in his late twenties with warm olive skin and an athletic, medium build. He has thick tousled dark-brown hair, expressive dark eyes, well-defined dark eyebrows, and a short trimmed stubble along a friendly angular jaw, caught mid-grin with an energetic, open expression. He wears a fitted teal short-sleeve henley shirt with the top button undone, slim charcoal chino trousers rolled slightly at the ankle, a brown braided leather bracelet on one wrist, and scuffed tan canvas sneakers. One hand rests on his hip, the other raised in a casual welcoming wave. Behind him a sunlit lakeside clearing with a clear blue lake, reeds, and pine trees framing the sides. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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