Image - 2026-08-06 20:05
Art style: 3D Pixar. солнечный парк с большим деревом, голубь сидит на ветке над Миланой и Маликом, теплый дневной свет, вертикальная композиция с низкого угла, атмосфера спокойная и солнечная, золотисто-зеленые тона, Милана и Малик продолжают разговор внизу, голубь наблюдает за ними ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Character appearance reference (MUST match exactly): - Милана: Art style: 3D Pixar. A clearly recognizable likeness of Милана — keep their real face shape, skin tone, hairstyle, build and any signature look (hair, kit, number). молодая девушка около 20 лет, стройная фигура, средние выразительные карие глаза, длинные ресницы, мягкие черты лица, светлые волосы до плеч с легкими волнами, блондинка,нежная улыбка, естественный макияж, светлая кожа, в длинном платье,стоит под солнечным светом в парке, фон из зелени и дерева, теплый дневной свет, вертикальная композиция ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. - Малик: Art style: 3D Pixar. A clearly recognizable likeness of Малик — keep their real face shape, skin tone, hairstyle, build and any signature look (hair, kit, number). молодой парень около 22 лет, приятное лицо, темные прямые волосы с челкой на бок, добрые глаза, черная борода ,легкая улыбка, стоит под деревом, фон солнечного парка с зеленью, теплый дневной свет, вертикальная композиция ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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