Image - 2026-10-04 14:44
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright and centered — Leo is a friendly boy of about eleven with warm medium-brown skin, round cheeks, a wide gap-toothed grin, big expressive hazel eyes behind slightly oversized round glasses, and a mop of curly dark hair. His build is small and slightly stocky, energetic and approachable. He wears a bright teal graphic hoodie printed with a tiny pixel-block controller logo, rolled-up sleeves, olive-green cargo shorts with bulging pockets, striped knee-high socks, and scuffed orange high-top sneakers with mismatched laces. A toolbelt of colorful building bricks hangs at his hip and a small wrench pokes from one pocket. He stands with an eager, loyal pose, one hand gripping a half-built brick model, head tilted with a cheerful smile, in a sunlit cluttered workshop den scattered with toys and gadgets. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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