Image - 2026-10-11 16:08
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright and centered — Maksim Orlov, an 18-year-old fictional high-school athlete. Lean, athletic swimmer's build with broad shoulders and good posture. Oval face with clear fair skin, a confident charismatic half-smile, bright hazel eyes, straight nose and defined jaw. Neatly styled light-brown hair, short on the sides and swept back on top, clean-shaven. He wears a crisp navy school varsity jacket with white trim over a light grey polo shirt, slim dark chino trousers and clean white low-top sneakers. A silver captain's whistle lanyard hangs at his collar. One hand tucked casually in a pocket, the other resting at his side, chin slightly lifted with easy charm. Setting: a sunlit school corridor with lockers and tall windows behind him. No text or watermark. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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