Image - 2026-10-11 21:19
Art style: 3D Pixar. Cinematic 3D Pixar-style animation, vertical 9:16. Use the exact uploaded Kel Rafig character reference. Preserve his original face, large expressive eyes, thick eyebrows, beard, bald head, body proportions, and original 3D cartoon appearance. Kel Rafig is COMPLETELY BALD. No cap, no hat, no headwear. He wears exactly the same orange outfit as in the original character reference. No backpack. LOCATION: The same busy, crowded Istanbul bus stop from Scene 2, with warm early morning lighting. CAMERA: Frontal medium shot, showing Kel Rafig from the waist up, facing the camera. Kel Rafig is standing at the bus stop with a peaceful, friendly smile. Many passengers are waiting around him and behind him. The background shows a busy Istanbul street, bus shelter, pedestrians, and city traffic. His expression is calm and relaxed, with both hands resting naturally near his trouser pockets. Beautiful cinematic 3D cartoon lighting, expressive character design, realistic depth of field. IMPORTANT: Kel Rafig must look exactly like the uploaded original character. Completely bald, original orange outfit, no backpack. Do not show the orange juice boy or the arriving bus. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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