Image - 2026-10-13 14:56
Art style: Fantasy Doll 3D. Mila, shown full-length from head to feet, standing upright and centered — a gentle, slightly sad young girl of about ten who tends an old enchanted garden. Oval face with soft rounded cheeks, fair skin with a faint rosy flush, large downturned hazel-green eyes carrying a quiet melancholy, a small wistful almost-smile. Long wavy chestnut hair loosely braided over one shoulder, a few strands escaping, a single tiny wildflower tucked near her ear. Slender build, a little frail. She wears a faded sage-green linen dress with a pale cream pinafore apron patched at the hem, soft knitted stockings, and worn brown leather ankle buttoned shoes. She holds a small watering can, one hand brushing a drooping rose. Behind her an overgrown old garden of tangled roses, mossy stone paths, ripe apples and softly glowing bluebells at golden dusk. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: cinematic 3D CGI render — porcelain doll-like character design with huge expressive eyes and delicate painted features, soft realistic hair strands, worn weathered fabrics, sunlit setting with dappled golden light, shallow depth of field, blurred foliage and floating petals drifting past the camera in the foreground, painterly cinematic colour grading, whimsical fantasy mood. NOT flat 2D cartoon, NOT anime linework, NOT a photorealistic human — a stylised doll-like character in a photoreal-lit 3D world. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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