Image - 2026-10-14 16:25
Art style: WCANIME Anime (Blue Lock). Full-length view, the entire figure visible from head to feet, standing upright and centered — XIRA, the alien hive queen, a tall majestic female humanoid. Smooth obsidian-black carapace skin with iridescent violet and acid-green sheen, slender armored limbs and a segmented regal torso. Sharp angular face, high cheekbones, luminous slit cyan eyes, no visible nose, pale lips. Instead of hair, a sweeping crown of curved chitinous horns and translucent membranous crest glowing softly from within. Four slim arms, the lower pair smaller, ending in taloned fingers. Biomechanical plated shoulders and a trailing insectoid lower carapace tapering over digitigrade legs that end in clawed, hoof-like talon feet. Faint bioluminescent veins pulse teal energy across her armor. Wounded posture, one arm shielding, fierce protective expression. Standing on a neon-lit Las Vegas rooftop under glowing signage, acid-pink and cyan light washing her shell. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: a frame straight out of a TV sports-anime episode in the Blue Lock / Aoashi / MAPPA-WIT look — muted, slightly faded film-color grade, soft cel-shading with subtle gradients, thin clean lineart, fine film grain and atmospheric bokeh; dramatic high-contrast lighting and expressive, pathos-filled camera angles. Power reads as a colored flame-like AURA around the character (one consistent color), with extreme eye close-ups at key beats, speed-lines and motion blur on impact. CRITICAL — this must look like a cinematic TV-anime screencap, NOT promo art: NOT a poster, NOT splash art, NOT game key art, no thick black outlines, no glossy plastic shading, no oversaturated neon, no flat sticker rim-light, no 3D CGI. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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